Hacker News
- C++ IDEs – a rant http://www.gamedev.net/blog/2199/entry-2262213-c-ides-a-rant/ 51 comments
- Successful officeless game studio tells its secrets http://www.gamedev.net/reference/business/features/virtualOffice/ 10 comments
- Tiny C++ game development framework, supports Vulkan, runs everywhere https://www.gamedev.net/projects/515-small3d/ 15 comments cpp
- Voronoi diagrams in world generation! https://www.gamedev.net/articles/programming/general-and-gameplay-programming/tiles-to-curves-fun-with-voronoi-graphs-part-1-r5150/ 3 comments math
- A Practical Approach to Managing Resource States in Vulkan and Direct3D12 - Graphics and GPU Programming https://www.gamedev.net/articles/programming/graphics/a-practical-approach-to-managing-resource-states-in-vulkan-and-direct3d12-r5027/ 9 comments gamedev
- Color Palettes - A Guide https://www.gamedev.net/articles/visual-arts/color-palettes-r4964/ 7 comments gamedev
- Neural Networks 101 https://www.gamedev.net/articles/programming/artificial-intelligence/neural-networks-101-r4870/ 20 comments gamedev
- The Poor Man's Netcode https://www.gamedev.net/articles/programming/networking-and-multiplayer/the-poor-mans-netcode-r4851/ 6 comments gamedev
- How a free demo got our game funded - lessons from a successful Kickstarter https://www.gamedev.net/articles/business/business-and-law/nimbatus-how-a-free-demo-got-our-game-funded-r4849/ 53 comments gamedev
- From the Archives: Introduction to Octrees https://www.gamedev.net/articles/programming/general-and-gameplay-programming/introduction-to-octrees-r3529/ 7 comments gamedev
- The Entity Architecture Debacule https://www.gamedev.net/uploads/monthly_04_2013/ccs-191538-0-23879000-1364824618.png 30 comments gamedev
- Introduction to Octrees http://www.gamedev.net/page/resources/_/technical/game-programming/introduction-to-octrees-r3529 27 comments programming
- Doom3 is the proof that "keep it simple" works. http://www.gamedev.net/page/resources/_/technical/game-programming/doom3-is-the-proof-that-keep-it-simple-works-r4009 6 comments programming
- Why graphics drivers need updates for every new major AAA game http://www.gamedev.net/topic/666419-what-are-your-opinions-on-dx12vulkanmantle/#entry5215019 3 comments opengl
- Thoughts on Rust? http://www.gamedev.net/topic/663897-thoughts-on-rust/ 40 comments rust
- Unwanted Camera Roll when Pitching and Yawing http://www.gamedev.net/page/resources/_/technical/math-and-physics/a-simple-quaternion-based-camera-r1997 8 comments opengl
- Gamedev: What Language Do I Use? http://www.gamedev.net/page/resources/_/technical/general-programming/what-language-do-i-use-r3318 5 comments programming
- Ten Things to Achieve When Starting 3D Programming http://www.gamedev.net/page/resources/_/technical/game-programming/ten-things-to-achieve-when-starting-3d-programming-r3209? 21 comments programming
- Finite State Machines and Regular Expressions http://www.gamedev.net/page/resources/_/technical/general-programming/finite-state-machines-and-regular-expressions-r3176? 34 comments programming
- A Journey Through the CPU Pipeline http://www.gamedev.net/page/resources/_/technical/general-programming/a-journey-through-the-cpu-pipeline-r3115?utm_source=coder+weekly&utm_campaign=ac08a43175-coder_weekly_63&utm_medium=email&utm_term=0_3b843cbb69-ac08a43175-40586173 15 comments programming
- A Journey Through the CPU Pipeline http://www.gamedev.net/page/resources/_/technical/general-programming/a-journey-through-the-cpu-pipeline-r3115 28 comments programming
- Binding D To C http://www.gamedev.net/page/resources/_/technical/game-programming/binding-d-to-c-r3122 4 comments programming
- How to split polygon into triangles? http://www.gamedev.net/topic/319931-how-to-split-polygon-into-triangles/ 17 comments programming
- A Postcard from Debugging Hell http://www.gamedev.net/blog/355/entry-2254622-rapid-fire-debugging-thoughts/ 29 comments programming
- Realtime raytracing with OpenCL II - GameDev.net http://www.gamedev.net/blog/1241/entry-2254210-realtime-raytracing-with-opencl-ii/ 3 comments programming
- Improve your programmer art techniques. http://www.gamedev.net/page/resources/_/creative/visual-arts/better-programmer-art-r2594 30 comments gamedev
- A Pragmatic Language for the Future, Part 2 - WTF?! http://www.gamedev.net/blog/355/entry-2254125-the-making-of-epoch-part-2-wtf/ 25 comments programming
- Been having trouble getting my feet wet. Now that I'm finally on my way to really learning to program, I'd like to share some resources. http://www.gamedev.net/blog/355/entry-2250592-become-a-good-programmer-in-six-really-hard-steps/ 3 comments learnprogramming
- Any good game engine tutorials (SDL/OpenGL)? http://www.gamedev.net/page/resources/_/technical/game-programming/enginuity-part-i-r1947 16 comments gamedev
- I need some OpenGL help http://www.gamedev.net/topic/605207-textures-will-not-draw/ 12 comments opengl
- Since I haven't seen this yet, Post your best/favorite gamedev links/posts. http://www.gamedev.net/page/resources/_//feature/fvisual-arts/better-programmer-art-r2594 5 comments gamedev
- Programmer looking for artist / co-designer http://www.gamedev.net/topic/599060-programmer-looking-for-artist-co-designer/ 9 comments gamedev
- C++ Template Metaprogramming: mind==blown http://www.gamedev.net/community/forums/topic.asp?topic_id=566125#3624229 109 comments programming
- DirectX vs OpenGL revisited... revisited http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=263140 112 comments programming
- Using a powerful lexer in scheme (silex) to parse C header files http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=292963&cmonth=1&cyear=2009#3381517 2 comments programming
- Heresy: why you should procrastinate when documenting code http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=345337&reply_id=3266442 2 comments programming
- This guy is developing a GTA like game all by himself, screenshots included http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=323649 53 comments programming
- The One Search Google Can't Do http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=345337&reply_id=2806020 5 comments reddit.com
- The answer to the Domain Specific Languages debate http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=345337&reply_id=2766023 3 comments programming
- Tools: the Unsung, Underpaid Heroes http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=345337&reply_id=2725029 2 comments programming