Hacker News
- Xilem: An Architecture for UI in Rust https://raphlinus.github.io/rust/gui/2022/05/07/ui-architecture.html 103 comments
- Piet-GPU Progress: Clipping https://raphlinus.github.io/rust/graphics/gpu/2022/02/24/piet-gpu-clipping.html 24 comments
- Prefix sum on portable compute shaders https://raphlinus.github.io/gpu/2021/11/17/prefix-sum-portable.html 15 comments
- Rust 2021: GUI https://raphlinus.github.io/rust/druid/2020/09/28/rust-2021.html 244 comments
- The compositor is evil https://raphlinus.github.io/ui/graphics/2020/09/13/compositor-is-evil.html 175 comments
- Thoughts on Rust bloat https://raphlinus.github.io/rust/2019/08/21/rust-bloat.html 305 comments
- A sketch of string unescaping on GPGPU https://raphlinus.github.io/personal/2018/04/25/gpu-unescaping.html 7 comments
Lobsters
- Moving from Rust to C++ https://raphlinus.github.io/rust/2023/04/01/rust-to-cpp.html 38 comments c++
- Xilem: an architecture for UI in Rust https://raphlinus.github.io/rust/gui/2022/05/07/ui-architecture.html 9 comments graphics , rust
- An interactive review of Oklab https://raphlinus.github.io/color/2021/01/18/oklab-critique.html 2 comments graphics
- The compositor is evil https://raphlinus.github.io/ui/graphics/2020/09/13/compositor-is-evil.html 11 comments graphics , historical , performance
- The Soundness Pledge https://raphlinus.github.io/rust/2020/01/18/soundness-pledge.html 19 comments rust , security
- Secrets of smooth Béziers revealed https://raphlinus.github.io/curves/2018/12/08/euler-spiral.html 6 comments art , graphics , visualization
- With Undefined Behavior, Anything is Possible https://raphlinus.github.io/programming/rust/2018/08/17/undefined-behavior.html 17 comments c , plt , security
- Xilem: an architecture for UI in Rust https://raphlinus.github.io/rust/gui/2022/05/07/ui-architecture.html 48 comments rust
- The case of the curiously slow shader https://raphlinus.github.io/gpu/2021/04/28/slow-shader.html 8 comments programming
- An Old New Adventure (Raph returns to Google) https://raphlinus.github.io/personal/2020/12/16/an-old-new-adventure.html 4 comments rust
- Text layout is a loose hierarchy of segmentation https://raphlinus.github.io/text/2020/10/26/text-layout.html 35 comments programming
- Text layout is a loose hierarchy of segmentation https://raphlinus.github.io/text/2020/10/26/text-layout.html 9 comments rust
- Rust 2021: GUI https://raphlinus.github.io/rust/druid/2020/09/28/rust-2021.html 97 comments rust
- Towards principled reactive UI https://raphlinus.github.io/rust/druid/2020/09/25/principled-reactive-ui.html 59 comments rust
- xi-editor retrospective[rust] https://raphlinus.github.io/xi/2020/06/27/xi-retrospective.html 13 comments programming
- xi-editor retrospective https://raphlinus.github.io/xi/2020/06/27/xi-retrospective.html 88 comments rust
- piet-gpu progress report https://raphlinus.github.io/rust/graphics/gpu/2020/06/01/piet-gpu-progress.html 13 comments rust
- Rust and GUI: Towards a unified theory of reactive UI https://raphlinus.github.io/ui/druid/2019/11/22/reactive-ui.html 29 comments programming
- Towards a unified theory of reactive UI https://raphlinus.github.io/ui/druid/2019/11/22/reactive-ui.html 85 comments rust
- Rust 2020: GUI and community https://raphlinus.github.io/rust/druid/2019/10/31/rust-2020.html 58 comments rust
- Thoughts on Rust bloat https://raphlinus.github.io/rust/2019/08/21/rust-bloat.html 69 comments programming
- Thoughts on Rust bloat https://raphlinus.github.io/rust/2019/08/21/rust-bloat.html 190 comments rust
- The smooth resize test https://raphlinus.github.io/rust/gui/2019/06/21/smooth-resize-test.html 23 comments rust
- 2D Graphics on Modern GPU https://raphlinus.github.io/rust/graphics/gpu/2019/05/08/modern-2d.html 20 comments rust
- Low level text layout (skribo) kickoff https://raphlinus.github.io/rust/skribo/text/2019/02/27/text-layout-kickoff.html 24 comments rust
- More small updates https://raphlinus.github.io/personal/2019/02/20/more-small-updates.html 12 comments rust
- Raph's thoughts on Rust 2019 https://raphlinus.github.io/rust/2018/12/16/rust-2019.html 30 comments rust
- Towards fearless SIMD https://raphlinus.github.io/rust/simd/2018/10/19/fearless-simd.html 19 comments rust
- A crate I want: 2d graphics https://raphlinus.github.io/rust/graphics/2018/10/11/2d-graphics.html 46 comments rust
- With Undefined Behavior, Anything is Possible https://raphlinus.github.io/programming/rust/2018/08/17/undefined-behavior.html 6 comments programming
- With Undefined Behavior, Anything is Possible https://raphlinus.github.io/programming/rust/2018/08/17/undefined-behavior.html 12 comments programming
- With Undefined Behavior, Anything is Possible https://raphlinus.github.io/programming/rust/2018/08/17/undefined-behavior.html 51 comments rust
- Entity-Component-System architecture for UI in Rust https://raphlinus.github.io/personal/2018/05/08/ecs-ui.html 21 comments rust